Portfolio

Projects

Engineering player experiences through code, logic, and psychology
Horror Combat Design & Player Psychology Prototype

Horror Combat Design & Player Psychology Prototype

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An Unreal Engine 5 horror game prototype and data-driven research project evaluating how restricted vs. proactive combat mechanics dynamically manipulate player panic and perceived safety.

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"Following" – First-Person Psychological Horror Framework

"Following" – First-Person Psychological Horror Framework

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A polished Unreal Engine 5 first-person horror engine framework featuring non-volatile multi-tier graphics save states, responsive canvas layout UI, and automated Blackboard AI behavior trees.

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